Nicolina Åkerfelt
Game Design & Scripting
crocodilechowdown.png

Crocodile Chow-Down

crocodile.png

Crocodile Chow-Down

Roles: Scripter, Game Designer
Time: 9 weeks
Team Size: 3 Programmers, 3 2D Artists
Tools: Unity 4, GitHub, Visual Studio
Contribution:  Gameplay Design, Gameplay Scripting


About

Crocodile Chow-Down is a fast paced arcade game, and uses 3D-printed teeth as input to add extra immersion to the game.

The player moves the teeth of a crocodile according to the pattern on the screen before the time runs out.


GAME DESIGN


  • Game Design

  • Highscore List

  • Combo

  • Particle Effects


SCRIPTING


Highscore List

 

crocohighscore.png

Highscore Manager


Particle Effects

ccd_updated_icecream_encoder1_3.gif
ccd_updated_gameplay1.gif
ccd_updated_chili_encoder1.gif
 

The game was awarded the Best First Year Project, Most Innovative, The NicoGRAPH Award and Pwnage Award at the Gotland Game Conference 2014.

buildingcrocodile.png
Photo 2014-04-29 15 38 15.jpg
crocodilechowdownatdreamhack.jpg