Roles: Scripter, Game Designer
Time: 9 weeks
Team Size: 3 Programmers, 3 2D Artists
Tools: Unity 4, GitHub, Visual Studio
Contribution: Gameplay Design, Gameplay Scripting
Crocodile Chow-Down is a fast paced arcade game, and uses 3D-printed teeth as input to add extra immersion to the game.
The player moves the teeth of a crocodile according to the pattern on the screen before the time runs out.
The game was awarded the Best First Year Project, Most Innovative, The NicoGRAPH Award and Pwnage Award at the Gotland Game Conference 2014.