I’m currently working as a Level Designer in Hazelight in Stockholm.
My favorite thing in game design is taking ideas and shaping them into a cohesive experience. I also love challenging myself in scripting, solving problems and learning new optimized ways of implementing those ideas.
In my free time, I play mostly narrative driven or sandbox games. Some days, I like to experience someone else's adventure, even if it's as a fire lookout in a national forest. Other days I want to create my own adventure, battling starvation in the wilderness!